- Version
- 759671 Native
- Developer
- Klei Entertainment
- Languages
- English, Chinese (Simplified)
- License type
- Not required
- Released on
- 21.04.2016
- Installed and checked on
- macOS Golden Gate, Mac mini 2024 M4
- Audio language
- Music only
| Chip | Apple Silicon, Intel 64-bit |
|---|---|
| Download | 2.8 GB |
Screenshots
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Don’t Starve Together is a standalone multiplayer survival game from Klei Entertainment, built on the same grim, quirky world as the original Don’t Starve.
It’s co-op survival on a shared map. You and friends gather, craft, fight, and starve together — or try not to. The game rewards planning and teamwork, but it also throws random disasters at you, so expect chaos even with a good group.
You’ll enjoy this if you like shared survival challenges, base-building, and dark humor. It’s less punishing than solo Don’t Starve because you can revive each other, but the difficulty scales with more players.
You might not like it if you prefer fast-paced action or strictly single-player experiences. The permadeath and resource management demand patience. English and Simplified Chinese are the interface languages, and it runs on both ARM and x86 64-bit Macs.
First Five Minutes: Gather Grass and Flint
You launch the game, pick a server, and invite a friend. The world generates — a forest, some grassland, a rocky biome. First five minutes: everyone spreads out to gather grass, twigs, flint. You need a torch before dark, so you craft one fast. Night hits, and the group huddles near a campfire while you plan a base location.
Day two, you start building. One player chops trees for logs, another mines rocks. You drop a science machine and prototype a backpack, a spear, a crock pot. The hunger meter drops faster than you expect, so someone forages berries and carrots. You cook them over the fire. By day four, you have a basic camp: fire pit, chests, a few drying racks.
Around day seven, a hound wave comes. You lead them into a herd of beefalo — they fight each other, you pick up the loot. That’s the rhythm: scout, gather, craft, survive the next threat.
Fix Lag by Choosing a Stable Host
Connection drops during a session. The game uses peer-to-peer for some connections. If the host’s internet stutters, everyone lags. Solution: the person with the most stable connection hosts, or you play on a dedicated server if you set one up. Restarting the lobby usually clears it.
Sanity drains too fast. New players often ignore sanity until it’s too late. Shadow creatures attack, and the screen gets weird. Keep flowers in your inventory, craft a top hat, or stay near a campfire. Picking flowers restores a small chunk. If you already have shadows chasing you, let them hit you once — they disappear after a few hits, and you can outrun the rest.
Can’t find the other player on the map. The map shows everyone as colored icons. If you still lose them, open the map with Tab and look for their icon. If they’re underground in a cave, you won’t see them — wait at the entrance. Use a compass item if you craft one.
Food runs out mid-winter. Winter hits hard in Don’t Starve Together. Stockpile jerky on drying racks before the season starts. Build a crock pot and cook meatballs (three berries plus one meat) — they fill hunger better than raw ingredients.
Shared Survival for Mixed-Skill Groups
Three kinds of Mac users tend to stick with this game:
Friends who want a shared survival challenge. You don’t need deep game knowledge to start. One experienced player carries the group through the first few seasons, and everyone learns by doing. The shared map makes teamwork satisfying — building a base together, dividing tasks, reviving each other when someone gets careless.
Fans of the original Don’t Starve who missed the multiplayer. If you played the single-player version, you’ll recognize the mechanics, but the co-op changes how you approach everything. You can specialize one character while someone else covers your weaknesses. The game scales to make it harder with more players, so it stays challenging even if you know the original inside out.
Mac gamers with older or newer hardware. It runs on both ARM and x86 64-bit Macs, which covers Intel models and Apple Silicon. The system isn’t demanding — you can play on a 2024 Mac mini M4 under macOS Tahoe or on an older Intel MacBook. No activation checks, no extra launchers. You drag the app to Applications and launch it.
- macOS: unspecified
- Architecture: ARM and x86 64-bit
- Interface languages: English, Simplified Chinese
Questions I get about this line
Yes, it's a standalone multiplayer expansion to Don't Starve, so you don't need the original to play.
Yes, it supports both ARM and x86 64-bit architectures.
The interface is available in English and Simplified Chinese.
The install order
- Mount the downloaded disk image.
- Drag the app into the Applications folder alias.
- After copying finishes, launch the app from Launchpad.